FANDOM


Adding Infected Leaders to marches will boost certain aspects, be it resource gathering, march slots, combat, or Defenses.

If you can, email me {{ #NewWindowLink: mailto:ezInfectedectedleaders@outlook.com | here }} with a screenshot of any missing leaders.

Please do not add anymore leaders to this page. Table is being redone to make it sortable. Again please DO NOT add any leaders. Any questions post on my wall HERE



Infectedected Leaders

Duration

City Boosts

March Boosts

ACE II

1 hour

+35% Vehicle Defense

+400% Airport Speed

+40% Marching Speed

+35% Vehicle Attackack

Biohazard I

30 min

+25% Infected Defense

+20% Infected Attack

+20% Infected Defense

Biohazard II

1 hour

+35% Infected Defense

+25% Infected Attack

+30% Infected Defense

Biohazard V

6.5 hours

+100% Infected Defense

+75% Infected Attack

+80% Infected Defense

Bird Brain III

9 hours

+1 Max March Count

+15,000 March Capacity

+30% Troop Health

+75% Troop Attack

Bird Brain IV

13.5 hours

+2 Max March Count

+30,000 March Capacity

+50% Troop Health

+100% Troop Attack

Bird Brain V

1 day, 14 hours

+3 Max March Count

+60,000 March Capacity

+75% Troop Health

+125% Troop Attack

Bruiser II

1.5 hours

+40% Troop Health

+30% Marching Speed

+50% Infected Attack

Bruiser III

+1 Max March Count

+50% Troop Health

+40% Marching Speed

+80% Infected Attack

Brusier IV

+2 Max March Count

+600% Troop Health

+50% Marching Speed

+100% Infected Attack

Brutalizer I

48 c

+25,000 Metal Storage

+10% Metal Production

None

Charmer III

9 hours

+30% Troop Health

+100% Infected Defense

+100% Infected Attack

+50% Troop Health

+125% Infected Defense

+125% Infected Attack

Infected Leader Name

1 hour

City boost 1

city boost 2

March boost 1

March boost 2

Dark Wing I

33 minutes

+20% Infected Defense

+25% Infected Attack

Dark Wing II

1 hour

+30% Infected Defense

+35% Infected Attack

Dark Wing IV

3 hours

+60% Infected Defense

+80% Infected Attack

Dead Bark I

1 hour

None

+200% Marching Speed

+100% Infantry Attack

Dead Bark II

1 hour

None

+300% Marching Speed

+200% Infantry Attack

Dead Bark III

1 hour

None

+400% Marching Speed

+300% Infantry Attack

Dead Bark IV

1 hour

None

+500% Marching Speed

+400% Infantry Attack

Dead Bark V

1 hour

None

+600% Marching Speed

+500% Infantry Attack

Dead Bark VI

1 hour

+50% Defense Attack

+50% City Defense

+615% Marching Speed

+500% Infantry Attack

+50% Infantry Defense

Dead Bark VII

1 hour

+75% Defense Attack

+75% City Defense

+630% Marching Speed

+500% Infantry Attack

+75% Infantry Defense

Dead Bark VIII

1 hour

+150% Defense Attack

+150% City Defense

+650% Marching Speed

+500% Infantry Attack

+150% Infantry Defense

Dead Bark IX

1 hour

+250% Defense Attack

+250% City Defense

+675% Marching Speed

+500% Infantry Attack

+250% Infantry Defense

Dead Bark X

Infinite

+300% Defense Attack

+300% City Defense

+700% Marching Speed

+500% Infantry Attack

+300% Infantry Defense

Dead Eyes I

1 hour

+30% Vehicle Defense

+30% Marching Speed

+30% Vehicle Attack

Dead Eyes II

1 hour

+40% Vehicle Defense

+50% Marching Speed

+40% Vehicle Attack

Dead Eyes III

1 hour

+55% Vehicle Defense

+70% Marching Speed

+60% Vehicle Attack

Dead Eyes V

1.5 hours

+110% Vechicle Defense

+110% Marching Speed

+110% Vechicle Attack

Dead Row IV

1.5 hour

+50,000 March Capacity

+400% Marching Speed

+400% Infected Attack

Death Bear I

1 hour

+1 Max March Counbt

+5,000 March Capacity

+150% Marching Speed

+15% Infected Attack

+30% Troop Attack

Death Bear II

1 hour

+2 Max March Counbt

+15,000 March Capacity

+200% Marching Speed

+25% Infected Attack

+60% Troop Attack

Death Bear III

1 hour

+3 Max March Counbt

+10,000 March Capacity

+300% Marching Speed

+35% Infected Attack

+80% Troop Attack

Death Bear IV

1 hour

+4 Max March Counbt

+35,000 March Capacity

+400% Marching Speed

+45% Infected Attack

+125% Troop Attack

Death Bear VI

1 hour

+5 Max March Counbt

+62,500 March Capacity

+525% Marching Speed

+75% Infected Attack

+190% Troop Attack

Death Bear VII

1 hour

+5 Max March Counbt

+65,000 March Capacity

+550% Marching Speed

+100% Infected Attack

+210% Troop Attack

Death Bear VIII

1 hour

+5 Max March Counbt

+67,500 March Capacity

+575% Marching Speed

+150% Infected Attack

+230% Troop Attack

Death Bear X

Infinite

+5 Max March Counbt

+125,000 March Capacity

+700% Marching Speed

+275% Infected Attack

+300% Troop Attack

Enforcer V

1 day 12h

+210% Defense Attack

+75,000 March Capacity

+210% City Defenses

+60% Infantry Defense

+60% Demo Defense

Enforcer X

Infinite

+350% Defense Attack

+150,000 March Capacity

+350% City Defenses

+175% Infantry Defense

+175% Demo Defense

Flesh Chef II

1 hour

+15% Food Upkeep Production

+40% Infected Defense

+15% Food Upkeep Production

+30% Infected Attack

+35% Infected Defense

Geezer III

13 hours

+30% Infantry Attack

+30% Infantry Defense

+75% Infantry Attack

+75% Infantry Defense

Ghost II

1 hour

+35% Infected Defnese

+40% Infected City Attack

+35% Infected Attack

Ghost X

Infinite

+200% Infected Defense

+200% Infected Attack

+275% Infected City Attack

Heavy Bass III

9 hours

+1 Max March Count

+50% Metal Production

+7,500 March Capacity

+50% March Speed

+50% Metal Production

+50% Demolition Attack

Hellbent VI

+80% Infected Defense

+75% Marching Speed

+25% Troop Defense

+250% Troop Attack

Howler I

1 hour

+15,000 March Capacity

+20% Infected Defense

+10% Marching Speed

Howler II

1 hour

+1 Max March Count

+30,000 March Capacity

+30% Infected Defense

+20% Marching Speed

Infernal Clow I

1 hour

+45% Troop Health

+30% City Defense

+30% Infantry Attack

+30% Troop Defense

+30% Demolition Attack

Infernal Clow II

1 hour

+55% Troop Health

+40% City Defense

+40% Infantry Attack

+40% Troop Defense

+40% Demolition Attack

Infernal Clow IV

1 hour

+80% Troop Health

+80% City Defense

+100% Infantry Attack

+100% Troop Defense

+100% Demolition Attack

Infernal Clow V

1 hour

+110% Troop Health

+110% City Defense

+110% Infantry Attack

+130% Troop Defense

+110% Demolition Attack

Insane-O V

1 hour

+5 Max March Capacity

+65,000 March Capacity

+500% Marching Speed

+175% Troop attack

Insane-O VI

1 hour

+5 Max March Capacity

+66,000 March Capacity

+525% Marching Speed

+25% Troop Defense

+180% Troop Attack

Insane-O VI

1 hour

+5 Max March Capacity

+67,000 March Capacity

+550% Marching Speed

+50% Troop Defense

+185% Troop attack

Lucky McBitey VI

2 Days 1H

+5% Gather Speed

+110% Coin Production

+160,000 Coin Capacity

+510% Marching Speed

+500% Gathering Speed

Sparkles V

3 days, 8 hours

+150,000 Metal Storage

+100% Metal Production

None

Terrible Betty I

1 hour

+30% Troop Health

+30% Troop Health

+20% Infected Attack

Terrible Betty II

1 hour

+35% Troop Health

+35% Troop Health

+30% Infected Attack

The Butcher V

1 day, 14 hours

+160,000 Food Storage

+110% Food Production

+100% load

The Colonel III

2 hour

+50% Troop Defense

+40% Infected Defense

None

The Librarian III

13 hour

+100 City Defense

+60% Defensive Health

+50% load

Titan II

5 hours

+50% Infantry Attack

+20% Troops Defense

+50% Infantry Defense

+100% Infantry Attack

+100% Infantry Defense

+20% Troop Attack

Undying I

30 minutes

None

+30% Infected Attack

Undying III

2 hours

None

+50% Infected Attack

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.